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Monday, May 12, 2008
From 1989 when the Nintendo Company first introduced it's 'portable gaming system, GameBoy has never lost its popularity.
Morphing through several changes over the years, the GameBoy technology is still sought-after by portable game enthusiasts the world over.
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Best Selling #1
PacMan Collection
If you're still suffering the lingering effects of Pac-Man fever, you'll be excited to hear that Namco's Pac-Man Collection repackages the infectious original with three other Pac-Man-themed games in a new anthology for the Game Boy Advance. Pac-Man Collection contains the original Pac-Man, plus Pac-Attack, PacMania 3D, and the never-before-seen-out-of-the-arcade Pac-Man Arrangement game. Pac-Man plays like you remember, and like Namco Museums's picture perfect re-creation of Ms. Pac-Man, it features spot-on control, graphics, cartoon cutscenes, sound effects, and, best of all, music from the coin-op (who can forget that opening theme?). As such, it's easily the best of this collection. PacMania 3D is basically a 3-D version of the original, and is just about as uninspired now as when it came out. Pac-Attack is a cool variation on such puzzlers as Tetris and Columns, and as such it's perfect for handheld gaming. Pac-Man Arrangement is an odd little game that plays much like the original but adds weird power-ups that, for example, make you gigantic. Because Pac-Man Collection is a perfectly emulated package, there isn't much to gripe about, save that Ms. Pac-Man is a far, far better game than the original, and you'll have to shell out more money if you want that one. But for retro gamers on the go who also want to track down ghosts and eat power pills, this package is sure to sate your hunger. --Andrew S. Bub Pros: - Perfect graphics and sound
- Perfect controls
- Pac-Attack is a fun Tetris variant
Cons: - It's missing the best Pac game, Ms. Pac-Man
- Pac-Man Arrangement and PacMania 3D aren't really great games
$14.99
Usually ships in 5-7 business days
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Best Selling #2
Namco Museum
Nothing lends itself better to portable gaming than the arcade classics. They're addictive, replayable, and fun--plus it's nice not to have to pump endless streams of quarters into them. That's what makes Namco Museum such a must-have title for the Game Boy Advance system. People too young, or too impatient, to enjoy a good coin-op had better stop reading now. Like the PlayStation and N64 versions, Namco has packed a few of its best games onto the cartridge. For the GBA we get only five titles (four are listed on the front of the box, but Galaxian is also included). We have two versions of Ms. Pac-Man (one that shows the whole maze but is dreadfully small, and another that scrolls), Galaga, Pole Position, and Dig Dug. They are lovingly ported, complete with all the music and sound effects intact. What we don't get is the amusing Museum portion and trivia found on other versions. Ms. Pac-Man and Galaga are the real winners here. Both are perfect renditions complete with all the extras (music, colors, sound effects, and bonus stages/cartoons). The controls on these two are also perfect. Pole Position is amusing, but features twitchy controls and pales in comparison to other GBA racing games. Galaxian, on the surface, seems the same as its sequel, Galaga, but it isn't. The fire rate is much slower, so the pace of the game is different. Galaga is certainly better, but Galaxian is a nice addition regardless. Dig Dug is a classic, pure and simple, and it still plays well. It rounds out the collection nicely. Arcade fans, especially those who used to line up (or line their quarters on the machine) to play these games, will be very pleased with Namco Museum. Those unimpressed with retro gaming probably won't be converted. However, here's hoping we see more arcade classics in the future, because I can't think of a better platform for these than the Game Boy Advance. --Andrew S. Bub Pros: - Perfect recreations of arcade classics
- A nice, diverse slate of games
- Nice of them to include two versions of Ms. Pac-Man
Cons: - Pole Position isn't so hot anymore
- No Museum features, such as trivia questions
$14.99
Usually ships in 3-5 business days
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Best Selling #3
Pokemon - Yellow Version
While it's basically the same game as the previously released Pok
This item is currently not available.
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Best Selling #4
Metroid Fusion
Metroid Fusion is a side-scrolling action game that's more in line with the series' NES origin than its GameCube contemporary, the first-person action game Metroid Prime. In this one, players take the bounty hunter Samus on an extermination mission through a research facility to kill X parasites--nasty creatures that absorb and assimilate the powers of their host. After she survived an X attack through the use of a vaccine made with X parasite DNA, she can now absorb the parasites to regain health and obtain special powers, like the morph ball, space jump, and wave beam. The problem is that the parasites are quickly making their way through the research lab's many dangerous projects and subsuming their abilities. As a special bonus to GameCube owners, Metroid Prime and Metroid Fusion can each unlock special features in the other game via the Nintendo GameCube Game Boy Advance cable. For example, by completing Metroid Fusion, you can unlock the original NES version of Metroid in Metroid Prime. By completing Metroid Prime, you can unlock Samus's fusion suit for use in Metroid Prime.
$29.99
This item is currently not available.
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Best Selling #5
Pokemon Red (Gameboy)
Welcome to the world of Pok
This item is currently not available.
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Best Selling #6
Game Boy Advance SP - Platinum
Early Adopters Pick: March 2003. As the world's smallest video-game platform, the Game Boy Advance SP is also the first to use a built-in rechargeable battery. Many decried the original Game Boy Advance's reflective LCD screen and its reliance on external light sources. The Game Boy Advance SP's main feature--optional backlighting--fixes this complaint nicely, but it's the wealth of other features that makes this system so surprisingly good. At first look, you might think the SP is a sleek travel alarm clock. When closed, it's just as tall and deep as the original GBA, but only half as wide. Due to its clamshell design, the screen is always protected from everyday scratches. A small button in the center of the console turns on the backlighting element for use in low-light situations, like in a moving car. The SP comes with a well-designed power adapter that recharges a built-in battery; its prongs fold in for easier storage. Our informal tests found that it takes about four hours to fully charge (you can even play it while it's plugged in and charging), and the battery lasts about 11 hours with the backlighting constantly on--your results may vary. Using the backlighting less often will conserve battery power. | | With separately sold cables, you can connect the Game Boy Advance SP to other GBAs for multiplayer gaming (above) or to the Nintendo GameCube (below) to access secret levels, exchange data, or use other special features that vary from game to game. | | The quality of the backlighting is very good. It's bright and clear when looking directly at it, but degraded from other angles. This is only a problem for friends who are watching the screen from over your shoulder. But size, power, and affordability do not come without trade offs. There's no headphone jack here, though Nintendo promises an adapter. The system isn't very loud at its highest volume, and the sound can be turned down to socially acceptable levels. The L and R shoulder buttons are a fraction of the size they were on the GBA, and thus are harder to hit. Also, the reduced size of the SP is slightly less comfortable for adult hands than the GBA, but perhaps more comfortable for smaller hands. The cartridge port placement on the lower part of the console is fine for GBA games, since they are flush with the console body, but older Game Boy Color carts will stick out in a way that takes some getting used to. Open it up and the hinge will seek out a preferred, pre-set angle (about 150 degrees), though you can open it a bit wider or narrower for your own comfort. The hinge stands up well to lateral pressure, and over all, the SP seems just as rugged as its predecessor--which has proven to be very rugged, indeed. --Porter B. Hall Unit Specifications - CPU: 32-Bit ARM with embedded memory
- Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU)
- Screen: 2.9-inch reflective TFT color LCD
- Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
- Resolution: 240 x 160 pixels in a wide-screen aspect ratio
- Colors: 511 simultaneous colors from a palette of 32,768
- Software: Fully compatible with Game Boy and Game Boy Color game paks
- Light Source: Front light integrated with LCD
- Size (closed): 3.3 by 3.23 by .96 inch
- Weight: Approximately 5 ounces
- Power Supply: Rechargeable lithium-ion battery
- Battery Life: 10 hours continuous play with light on; 18 hours with light off; 3 hours recharging
This item is currently not available.
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Best Selling #7
Cars
$25.95
Usually ships in 24 hours
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Best Selling #8
Madden NFL 07 (Game Boy Advance)
$25.82
Usually ships in 24 hours
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Best Selling #9
Lego Star Wars II: The Original Trilogy (GBA)
$29.82
Usually ships in 24 hours
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Best Selling #10
Spider-Man/Spider-Man 2 Bundle
$19.82
Usually ships in 24 hours
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Game-Boy continues to introduce new titles, games and technology to its line every year.
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